Abstract
Combined arms are the appropriate combinations to achieve mutually complementary effects in real time strategy (RTS) game. However, it remains the difficulty of planning the sub-unit maneuver, positioning and engagement. Following the research of multi-agents potential fields that provides an effective and efficient way to handle unit maneuver in various environment, we adopted fuzzy measure and integral into potential field and extended the normal additive property to non-additive property in potential field. A new approach for various maneuver planning in RTS game is proposed. The model explains the basic principles that must guide the combined arms in the movement and conduct human-like unit maneuver. We implemented our methodology in a well-known RTS game platform, Warcraft III. In our experiment, fuzzy measure and integral showed the ability to perform various and human-like intelligence in game.
Original language | English |
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Title of host publication | FUZZ-IEEE 2015 - IEEE International Conference on Fuzzy Systems |
Publisher | IEEE |
Volume | 2015-November |
ISBN (Electronic) | 9781467374286 |
DOIs | |
Publication status | Published - 25 Nov 2015 |
Event | IEEE International Conference on Fuzzy Systems, FUZZ-IEEE 2015 - Istanbul, Turkey Duration: 2 Aug 2015 → 5 Aug 2015 |
Conference
Conference | IEEE International Conference on Fuzzy Systems, FUZZ-IEEE 2015 |
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Country/Territory | Turkey |
City | Istanbul |
Period | 2/08/15 → 5/08/15 |
Keywords
- Feature Interaction
- Fuzzy Integral
- Fuzzy Measure
- RTS game
- Strategy Planning
- Warcraft III
ASJC Scopus subject areas
- Software
- Theoretical Computer Science
- Artificial Intelligence
- Applied Mathematics