Collaborative maneuver planning using fuzzy integral in RTS game

Peter H.F. Ng, Y. J. Li, Chi Keung Simon Shiu

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

1 Citation (Scopus)

Abstract

Combined arms are the appropriate combinations to achieve mutually complementary effects in real time strategy (RTS) game. However, there remains the difficulty of planning the sub-unit maneuver, positioning and engagement. Following several other researchers, our approach is based on the technique of potential field to provide an efficient path searching in dynamic environment and adopt the fuzzy measure and integral to indicate the interaction among the unit types. A new fuzzy integral and collaborative maneuver planning are proposed. The model explains the basic principles that must guide the combined arms in the planning and conduct the diversion and flank attack to provide maximum unit cohesion. We implement and present our techniques on real RTS game platform, Warcraft III. The result is promising in this complex environment.
Original languageEnglish
Title of host publication2014 Joint 7th International Conference on Soft Computing and Intelligent Systems, SCIS 2014 and 15th International Symposium on Advanced Intelligent Systems, ISIS 2014
PublisherIEEE
Pages661-666
Number of pages6
ISBN (Electronic)9781479959556
DOIs
Publication statusPublished - 18 Feb 2014
Event2014 Joint 7th International Conference on Soft Computing and Intelligent Systems, SCIS 2014 and 15th International Symposium on Advanced Intelligent Systems, ISIS 2014 - Kitakyushu International Conference Center, Kitakyushu, Japan
Duration: 3 Dec 20146 Dec 2014

Conference

Conference2014 Joint 7th International Conference on Soft Computing and Intelligent Systems, SCIS 2014 and 15th International Symposium on Advanced Intelligent Systems, ISIS 2014
Country/TerritoryJapan
CityKitakyushu
Period3/12/146/12/14

Keywords

  • Feature Interaction
  • Fuzzy Integral
  • Fuzzy Measure
  • RTS game
  • Strategy Planning
  • Warcraft III

ASJC Scopus subject areas

  • Software
  • Artificial Intelligence

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