Keyphrases
Internet of Things Applications
100%
Collaborative Edge Computing
100%
Social Internet of Things (SIoT)
100%
Internet of Things
40%
Cooperative Caching
20%
Further Development
20%
Social Relationships
20%
Social Networks
20%
Federated Learning
20%
Social Ties
20%
Internet of Things Networks
20%
Mobile Edge Computing
20%
Game-based Learning
20%
Coalitional Game
20%
Social-aware
20%
Stream Processing
20%
Internet of Things Framework
20%
Individual Selection
20%
Collaborative Streaming
20%
Thing-user
20%
Traditional Applications
20%
First Application
20%
Industry Area
20%
Collaborative Offloading
20%
Computer Science
Edge Computing
100%
Internet-Of-Things
100%
Future Development
12%
Federated Learning
12%
Data Streaming
12%
Traditional Application
12%
Multi-Access Edge Computing
12%
Social Network
12%
Data Processing
12%