Art, design, education and research in pursuit of interactive experiences

Yu Kai Geoffrey Shea

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

2 Citations (Scopus)

Abstract

In the development of mobile and location-specific experience creation, artists, designers and researchers at the Ontario College of Art & Design are developing new approaches to creation and collaboration that take into account the realities of artistic, academic and technical cultures. These included iterative creation strategies, co-evolution of technical platforms and cultural content, and rapid prototyping through charettes. This paper will examine some of the strategies employed across several projects which all focused on creating new content and new types of content delivery for users of mobile devices, particularly cell phones. It will draw examples from games, sound compositions and virtual theatre experiences.
Original languageEnglish
Title of host publicationProceedings of the 7th ACM Conference on Designing Interactive Systems - DIS 2008
Pages342-349
Number of pages8
DOIs
Publication statusPublished - 17 Dec 2008
Externally publishedYes
Event7th ACM Conference on Designing Interactive Systems - DIS 2008 - Cape Town, South Africa
Duration: 25 Feb 200827 Feb 2008

Conference

Conference7th ACM Conference on Designing Interactive Systems - DIS 2008
Country/TerritorySouth Africa
CityCape Town
Period25/02/0827/02/08

Keywords

  • Cultural aspects of design
  • Design analysis and rationale
  • Design case: Best practices
  • Design cases

ASJC Scopus subject areas

  • Software

Cite this