Application of VR technology in civil engineering education

Chen Wang, Yutong Tang, Mukhtar A. Kassem, Heng Li, Bingqing Hua

Research output: Journal article publicationJournal articleAcademic researchpeer-review

19 Citations (Scopus)


Virtual reality (VR) technology is a kind of computer simulation system that can create and experience the virtual world. It uses computers to generate a simulation environment. It is a system simulation of multisource information fusion, interactive three-dimensional dynamic view, and physical behavior for users to immerse in the environment. The practical application of virtual instructional models is developed to support civil engineering teaching, disciplines related to civil engineering processes, including classroom education and e-learning technologies. The virtual model can be interactively operated, allowing the teacher or student to monitor the physical evolution of the work and the progress of architectural activities inherent in it. This paper analyzes the development status of VR and its application in teaching research and describes the application of a VR teaching model to demonstrate the feasibility and advantages of VR teaching. The developed application can display the physical evolution of the task, detect the planned construction sequence, and view the shape details of each construction component. The use of VR technology in developing these instructional applications contributes to education by increasing the efficiency of the models to allow for the interactivity of each simulation task. Therefore, the new concept of VR technology applied in teaching mode brings a new perspective to civil engineering education.

Original languageEnglish
Pages (from-to)335-348
Number of pages14
JournalComputer Applications in Engineering Education
Issue number2
Publication statusPublished - Mar 2022


  • civil engineering education
  • interaction
  • virtual reality

ASJC Scopus subject areas

  • General Computer Science
  • Education
  • General Engineering


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