Abstract
The majority of the extant languages have one of three dominant basic word orders: SVO, SOV or VSO. Various hypotheses have been proposed to explain this word order bias, including the existence of a universal grammar, the learnability imposed by cognitive constraints, the descent of modern languages from an ancestral protolanguage, and the constraints from functional principles. We run simulations using a multi-agent computational model to study this bias. Following a local order approach, the model simulates individual language processing mechanisms in production and comprehension. The simulation results demonstrate that the semantic structures that a language encodes can constrain the global syntax, and that local syntax can help trigger bias towards the global order SOV/SVO (or VOS/OVS).
Original language | English |
---|---|
Pages (from-to) | 51-76 |
Number of pages | 26 |
Journal | Interaction Studies |
Volume | 10 |
Issue number | 1 |
DOIs | |
Publication status | Published - 14 Aug 2009 |
Externally published | Yes |
Keywords
- Computational simulation
- Global order
- Local order
- Semantics
- Word order bias
ASJC Scopus subject areas
- Language and Linguistics
- Communication
- Animal Science and Zoology
- Human-Computer Interaction
- Linguistics and Language