A randomised controlled pilot study of a Nintendo Ring Fit Adventure™ balance and strengthening exercise program in community-dwelling older adults with a history of falls

  • Wayne Lap Sun Chan (Corresponding Author)
  • , Cody Wing Lam Chan
  • , Howard Ho Wing Chan
  • , Kelvin Chi Kin Chan
  • , Jerry Sai Kit Chan
  • , Oscar Lok Wang Chan

Research output: Journal article publicationJournal articleAcademic researchpeer-review

7 Citations (Scopus)

Abstract

Objectives: This pilot study examined the feasibility, acceptability, and effects of a Nintendo Ring Fit Adventure™-based balance and muscle strengthening exercise program in community-dwelling older adults with a history of falls. Methods: Older adults who have had at least one fall in the past year were randomly assigned to an experimental (n = 21) or control group (n = 21). The experimental group performed 16 exercise sessions in total, lasting 60 min each, twice a week for 8 weeks, whereas the control group received usual care. Feasibility was evaluated based on the scores of participants in the exercises. Acceptance was evaluated using a customised questionnaire examining participants' self-perceived enjoyment, feasibility and improvements. Clinical outcomes including balance (Mini-BESTest), lower limb muscle strength (Five-Time Sit-to-Stand test), mobility (Timed-Up and Go test), dual-task ability (Timed-Up and Go test—Dual Task), fear of falling (Icon-FES) and executive function (Color Trails Test) were evaluated at baseline and 8 weeks. Results: Thirty-one participants (74%) finished the 8-week assessment. The experimental group significantly improved their scores in six out of eight exercises (all p <.031). The mean scores of the self-perceived enjoyment, feasibility and improvement domains of the acceptability questionnaire were 3.46 ±.53, 3.08 ±.59, and 3.47 ±.57 respectively. A significant improvement in the anticipatory subscore of the Mini-BESTest was found in the experimental group compared to the control group (p =.02; Partial eta squared =.14). Conclusions: The Nintendo Ring Fit Adventure™-based exercise program was feasible, acceptable, and potentially effective in community-dwelling older adults with a history of falls.

Original languageEnglish
Pages (from-to)533-544
Number of pages12
JournalAustralasian Journal on Ageing
Volume43
Issue number3
DOIs
Publication statusPublished - Sept 2024

Keywords

  • accidental falls
  • exergaming
  • muscle strength
  • pilot projects
  • postural balance

ASJC Scopus subject areas

  • Community and Home Care
  • Geriatrics and Gerontology

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  • Outstanding poster presentation award

    Chan, C. W. L. (Recipient), Chan, H. H. W. (Recipient), Chan, J. S. K. (Recipient), Chan, O. L. W. (Recipient), Chan, K. C. K. (Recipient) & Chan, W. L. (Supervisor), 14 Jun 2023

    Prize: Prize (research)

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