A learning objects repository for software engineering

Hareton Leung, Chun Chung Chan

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

Abstract

E-learning enables learning anywhere any time and at any pace. Increasingly, higher educational institutions are turning to e-learning to extend their reach to more learners. The demand for more software engineers with most up-to-date knowledge requires a better and more convenient way to deliver and gain knowledge in software engineering. This paper describes an e-learning platform for those who want to upgrade or acquire knowledge in software engineering. The goals, benefits, structure and content of our e-learning platform will be presented.
Original languageEnglish
Title of host publication3rd International Conference on Education and Information Systems
Subtitle of host publicationTechnologies and Applications, EISTA 2005, Proceedings
PublisherInternational Institute of Informatics and Systemics, IIIS
Pages241-246
Number of pages6
Volume1
ISBN (Print)9789806560338, 9806560337
Publication statusPublished - 1 Jan 2005
Event3rd International Conference on Education and Information Systems: Technologies and Applications, EISTA 2005 - Orlando, FL, United States
Duration: 14 Jul 200517 Jul 2005

Conference

Conference3rd International Conference on Education and Information Systems: Technologies and Applications, EISTA 2005
Country/TerritoryUnited States
CityOrlando, FL
Period14/07/0517/07/05

Keywords

  • E-learning
  • Learning object
  • Software engineering

ASJC Scopus subject areas

  • Information Systems
  • Education

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