A game theoretical pricing scheme for vehicles in vehicular edge computing

Chaogang Tang, Chunsheng Zhu, Huaming Wu, Xianglin Wei, Qing Li, Joel J.P.C. Rodrigues

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

3 Citations (Scopus)

Abstract

Vehicular edge computing (VEC) brings the computing resources to the edge of the networks and thus provisions better computing services to the vehicles in terms of response latency. Meanwhile, the edge server can earn their revenues by leasing the computing resources. However, a higher price does not always bring forth more benefits for the edge server in VEC, since it may discourage vehicles from renting more computing resources from VEC. To the best of our knowledge, few of previous works have focused on the real-time pricing problem for VEC. We investigate in this paper the pricing problem from the viewpoints of both vehicles and the edge server, so as to optimize the utility values and revenues of vehicles and the edge server, respectively. We resort to the Stackelberg game for modeling the interactions between vehicles and edge server, and a distributed algorithm for this pricing problem is proposed in the paper. Experimental results have displayed the efficiency and effectiveness of the proposed algorithm.

Original languageEnglish
Title of host publicationProceedings - 2020 16th International Conference on Mobility, Sensing and Networking, MSN 2020
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages17-22
Number of pages6
ISBN (Electronic)9781728199160
DOIs
Publication statusPublished - Dec 2020
Event16th International Conference on Mobility, Sensing and Networking, MSN 2020 - Tokyo, Japan
Duration: 17 Dec 202019 Dec 2020

Publication series

NameProceedings - 2020 16th International Conference on Mobility, Sensing and Networking, MSN 2020

Conference

Conference16th International Conference on Mobility, Sensing and Networking, MSN 2020
Country/TerritoryJapan
CityTokyo
Period17/12/2019/12/20

Keywords

  • Distributed
  • Edge server
  • Pricing
  • Stackelberg game
  • Vehicular edge computing

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Information Systems and Management
  • Safety, Risk, Reliability and Quality
  • Instrumentation

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