TY - GEN
T1 - 2VT: Visions, Technologies, and Visions of Technologies for Understanding Human Scale Spaces
AU - Paananen, Ville
AU - Markkanen, Piia
AU - Oppenlaender, Jonas
AU - Lee, Lik Hang
AU - Akmal, Haider
AU - Schieck, Ava Fatah Gen
AU - Dunham, John
AU - Papangelis, Konstantinos
AU - Lalone, Nicolas
AU - Van Berkel, Niels
AU - Goncalves, Jorge
AU - Hosio, Simo
N1 - Publisher Copyright:
© 2021 Owner/Author.
PY - 2021/5/8
Y1 - 2021/5/8
N2 - Spatial experience is an important subject in various fields, and in HCI it has been mostly investigated in the urban scale. Research on human scale spaces has focused mostly on the personal meaning or aesthetic and embodied experiences in the space. Further, spatial experience is increasingly topical in envisioning how to build and interact with technologies in our everyday lived environments, particularly in so-called smart cities. This workshop brings researchers and practitioners from diverse fields to collaboratively discover new ways to understand and capture human scale spatial experience and envision its implications to future technological and creative developments in our habitats. Using a speculative design approach, we sketch concrete solutions that could help to better capture critical features of human scale spaces and allow for unique possibilities for aspects such as urban play. As a result, we hope to contribute a road map for future HCI research on human scale spatial experience and its application.
AB - Spatial experience is an important subject in various fields, and in HCI it has been mostly investigated in the urban scale. Research on human scale spaces has focused mostly on the personal meaning or aesthetic and embodied experiences in the space. Further, spatial experience is increasingly topical in envisioning how to build and interact with technologies in our everyday lived environments, particularly in so-called smart cities. This workshop brings researchers and practitioners from diverse fields to collaboratively discover new ways to understand and capture human scale spatial experience and envision its implications to future technological and creative developments in our habitats. Using a speculative design approach, we sketch concrete solutions that could help to better capture critical features of human scale spaces and allow for unique possibilities for aspects such as urban play. As a result, we hope to contribute a road map for future HCI research on human scale spatial experience and its application.
KW - human-building interaction
KW - spatial experiences
KW - speculative design
UR - http://www.scopus.com/inward/record.url?scp=85105780206&partnerID=8YFLogxK
U2 - 10.1145/3411763.3441315
DO - 10.1145/3411763.3441315
M3 - Conference article published in proceeding or book
AN - SCOPUS:85105780206
T3 - Conference on Human Factors in Computing Systems - Proceedings
SP - 1
EP - 5
BT - Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, CHI EA 2021
PB - Association for Computing Machinery
T2 - 2021 CHI Conference on Human Factors in Computing Systems: Making Waves, Combining Strengths, CHI EA 2021
Y2 - 8 May 2021 through 13 May 2021
ER -