Keyphrases
Big Data
63%
Interaction Design
62%
Augmented Reality
46%
Urban Sustainability
42%
Greenhouse Gas Emissions
38%
Human-robot Collaboration
36%
Virtual Assistant
31%
Energy Reduction
29%
Design Education
29%
Transport Energy
28%
Tangible Interaction Design
27%
Energy Efficiency Improvement
27%
Urban Transport
27%
High Stretchability
27%
Social Interaction
27%
Mixed Reality
27%
Interaction Design Education
26%
Energy Use
24%
Physical Objects
21%
Spine
21%
Smart City
20%
Ultra-soft
19%
Interactivity
19%
China
19%
Healthcare
19%
Robotic Arm
19%
Energy Efficiency
18%
Environmental Sustainability
18%
Urban Health
18%
Electronic Books
18%
Language Acquisition
18%
Enokitake
18%
Nanowire Films
18%
Craft Making
18%
Householder
18%
Early childhood Education
18%
Mandarin
18%
Preschoolers
18%
Well-being
18%
Cellular Materials
18%
Fast-twitch muscle
18%
Skeletal muscle Contraction
18%
Human-machine Interface
18%
Skeletal muscle
18%
Graphene-based Materials
18%
Hybrid Materials
18%
Robotic Interaction
18%
Textile
18%
Design Perspective
18%
Fossil Fuels
18%
Computer Science
Interaction Design
100%
Augmented Reality
37%
Case Study
37%
Physical Object
34%
Virtual Assistant
31%
Artificial Intelligence
27%
Mixed Reality
27%
Human-Robot Interaction
27%
Product Design
22%
Learning System
21%
User Experience
21%
Big Data
18%
Information Age
18%
Human-Computer Interaction
18%
Public Environment
18%
Language Development
18%
Mobile Device
18%
Robotics
17%
Human Interaction
16%
Personal Data
15%
User Behavior
13%
Interactive System
13%
Machine Learning
12%
Emerging Technology
12%
Unintended Consequence
12%
Scientific Visualization
12%
Physical Computing
11%
Interactive User
11%
Emotional State
10%
Augmented Reality Technology
10%
Design Challenge
10%
Decision-Making
10%
Design Solution
10%
Human-in-the-Loop
10%
Robot
9%
User Engagement
9%
Exploratory Study
9%
Display Technology
9%
Practical Implication
9%
Private Vehicle
9%
virtual agent
9%
Starting Point
9%
Negative Emotion
9%
Capacitive Sensing
9%
Learning Approach
9%
Ubiquitous Computing
9%
Level Technique
9%
Internet of Medical Things
9%
Content Creation
9%
Annotation
9%