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Mo Chou
Ug
,
Department of Building and Real Estate
h-index
4
Citations
1
h-index
Calculated based on number of publications stored in Pure and citations from Scopus
2024
2024
Research activity per year
Overview
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Research output
(1)
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(6)
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Dive into the research topics where Mo Chou is active. These topic labels come from the works of this person. Together they form a unique fingerprint.
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Keyphrases
Acceptance Attitude
20%
Architectural Education
100%
Architecture Construction
100%
Architecture Engineering
100%
Bachelor Students
20%
Building Elements
100%
Cognitive Load
20%
Cognitive Load Theory
20%
Construction Education
100%
Construction Materials
20%
Construction Technology
20%
Diploma Students
20%
Direct Impact
20%
Engineering Education
100%
Enhanced Perception
20%
Essential Buildings
60%
Higher Diploma
20%
Immersive
20%
Immersive Learning Environments
100%
Immersive Virtual Reality
20%
Innovative Learning Environments
20%
Intention to Use
20%
Interactive Operation
20%
Interactive Virtual Reality
20%
Learning Communications
20%
Learning Environment
40%
Learning Objects
20%
Learning Program
40%
Learning Task
20%
Perceived Usefulness
20%
Positive Technology
20%
Questionnaire Survey
60%
Sense of Achievement
20%
Statistical Analysis
40%
Student Comprehension
20%
Student Learning
80%
Student Perceptions
100%
Student Response
20%
Teaching Innovation
40%
Teaching Materials
20%
Technology Acceptance
100%
Technology Acceptance Model 2 (TAM2)
20%
Theory Acceptance
20%
Time Pressure
20%
Traditional Learning
40%
Undergraduate Courses
20%
Virtual Environment
60%
Virtual Learning Environment
100%
Virtual Reality System
100%
Whiteboard
20%
Computer Science
Influencing Factor
12%
Learning Experiences
12%
Learning Objects
12%
Questionnaire Survey
37%
Student Perception
100%
Survey Response
12%
Undergraduate Course
12%
Virtual Environments
12%
Virtual Reality
100%
Virtual Reality System
100%
Social Sciences
Diplomas
9%
Educational Environment
100%
Learning Experiences
9%
Student Attitude
9%
Student Learning
36%
Teaching Innovation
18%
Teaching Material
9%
Technology Acceptance Model
9%
Virtual Reality
100%
Whiteboard
9%