Keyphrases
3D Scanned Model
18%
Breast Cancer
29%
Breast Cancer Survivors
55%
Cancer Stigma
18%
Chinese Breast Cancer
18%
Collaborative Learning
37%
Constructivist
21%
Constructivist Teaching
37%
Controller
20%
Course Knowledge Graph
18%
Cybersickness
35%
Edu-Metaverse
55%
Future Career
18%
Game Engineering
18%
Hong Kong
28%
Immersive
21%
Injured Workers
29%
Injury Management
55%
Interfaces for children
18%
Knowledge Graph
86%
Learning Activities
21%
Locomotion Techniques
27%
Machine Learning
22%
Management System
55%
Meta-analysis
37%
Metaverse
51%
Mind Map
21%
Multicenter Cross-sectional Study
18%
Neural Rendering
37%
Object Layout
18%
Programming Skills
18%
Rehabilitation Management
37%
Sick Leave
20%
Smart Working
55%
Social Needs
18%
Speech Rehabilitation
18%
Student Advising
18%
Stuffed Toy
37%
Systematic Meta-analysis
37%
Tangible Interfaces
18%
Teaching-learning
21%
Teleportation
32%
Undergraduate Students
21%
University Curriculum
21%
Unmet Needs
18%
User Study
31%
Video Generation
27%
Virtual Environment
29%
Virtual Reality
100%
Work-related Injury
55%
Computer Science
Academic Domain
18%
Arbitrary Number
18%
Artificial Intelligence
18%
Augmented Reality
18%
Blended Learning
18%
Career Planning
18%
Collaborative Learning
37%
Computational Thinking
18%
Computer Graphic
9%
Computer Hardware
18%
Computer Science
27%
Control Interface
12%
Direct Manipulation
9%
Experimental Result
18%
Extended Reality
18%
Feature Extraction
18%
Generation Model
18%
Graph Framework
9%
Information Retrieval
9%
Information Storage and Retrieval
9%
Instructional Designs
18%
Knowledge Graph
83%
Learning Experiences
41%
Learning System
27%
Linked Information
9%
Machine Learning
27%
Mobile Device
23%
Motion Parameter
9%
Multimedia
18%
Physical Constraint
18%
Physical Space
18%
Planning Activity
9%
Programming Skill
18%
Rendering Work
9%
Spatial Knowledge
18%
tangible interface
18%
Teaching and Learning
18%
Theoretical Framework
18%
Top-Down Approach
18%
Tracking Object
9%
Training Image
18%
Training Sample
9%
Undergraduate Student
23%
User Experience
18%
User Population
18%
Variational Autoencoder
22%
Virtual Environments
32%
Virtual Reality
64%
Visual Literacy
18%
Volume Rendering
18%